Boeing Flight Deck Surface Concept
Project summary: Develop and design ways in which surface technology could be used to improve and enhance the Boeing flight deck. As a team of 6 members, we designed a new center console which utilizes surface technology.
Neat opportunity: The space is small, the instruments are mechanical with tactile feedback, and all of the space is used in some way. The class challenge was to incorporate multi-touch surface technology into this space. Until recently, multi-touch surface technology was the stuff of high-budget sci-fi films. Exploring this technology, which as of yet does not provide tactile feedback, in the context of a critical and complex environment like an airplane flight deck was very interesting.
My role: Interaction Designer, Researcher, Presenter
Project Report: Flight Deck Surface Concept Report (3.6MB)
Windows Mobile Help Study
Project summary: Evaluate the Windows Mobile help system’s user
experience. As a team, we studied the Windows Mobile help system
on both the mobile devices and the Windows Mobile website.
Neat opportunity: Since the help system exists so that it can be accessed from both a computer and a mobile device, we wanted to figure out how usable the help system was from the mobile device. So, to try to get information on realistic usage, we walked with participants around the UW campus while they interacted with the help system.
My role: Project Leader, User Researcher, Experiment Designer,
Documentation Writer, Presenter
Presentation: UW Study of Windows Mobile Help Presentation (0.5MB)
(Note: Several slides removed for participant privacy)
Virtual Coach UCD Project
Project summary: Our team evaluated the user interface of Virtual Coach, a construction management simulation program, that students will be using to during class activities. Since Virtual Coach is still in the development process, we focused on aspects of the software which have been completed by development. After defining the users, we conducted activities with some target users with the intention of identifying issues that target users may encounter during normal operation. In addition, we were also looking for validation that certain objectives were attainable in the program.
Neat opportunity: We joined this project in the middle of its development. After analyzing the goals for the software and talking with the experts whose job experiences the software attempts to simulate, we had to opportunity to bring our findings back to software developers and actively participate in design reviews. I love knowing that our research made a positive impact on the software.
My role: User Researcher, Experiment Designer, Solution Designer
Instructor Resource Website
Project summary: Designed and developed website for Instructors of HCDE 231 and 333 that provides instructional material, ideas, and resources. The website has relatively static content that must be organized in a logical and intuitive manner. The primary goals of the website are:
- Information is organized in an intuitive and easily accessible manner
- The website contains only basic web technologies so that it can be maintained by people of varying skill levels (i.e. HTML/CSS only).
Neat opportunity: As an instructor myself, I’d witnessed and been a part of several different ways to organize instructor resources. They all kind of worked and kind of didn’t. This project was a great experience in designing our own solution and really focusing on the information and organizational needs of the people using this site. After the site was done, being able to use the site and get feedback on use was extremely rewarding.
My role: Information architect, site designer and coder, site maintainer
Site Map: ECP Site Map (0.1 MB)
Site Wireframe/Prototype: ECP Site Prototype PDF (7 MB)
Site Wireframe for Fireworks: ECP Site Prototype PNG (0.3 MB)
Finished Site Screenshots: ECP Site Screenshots (0.3MB)